*** VERSATILITY HORSE CHALLENGE ***
Must use same horse and be
entered in all Versatility events to be eligible for High Point Buckle for your
age group. Entry Fee’s will be
Jackpotted back in all classes. Money
will be paid 1 place for every 5 contestants per class (ie: 5 contestants pays
1 place, 6 contestants pays 2 places, 11 contestants pays 3 places, 16
contestants pays 4 places, 21 contestants pays 5 places, 26 contestants pays 6
places). No training devices (ie: tie
downs, hackamore bits, martingales, etc.)
***CUTTING***
NCHA rules apply to Cutting classes with the exception
of the age limit on the 2-handed cutting.
2 Handed Cutting is limited
to 5 yr. old horses and younger.
NRCHA rules apply to all judged events
on Saturday.
*** WORKING COW HORSE ***
Horses to be shown on cattle. No dry work.
Box out of the herd, turn on fence, and circle up. No training devices (ie: tie downs, hackamore
bits, martingales, etc.). If entered in
Snaffle Bit Classes, must use Snaffle Bit in this class.
*** RANCH HORSE
***
Horse must be shown in a
bridle, 4-rein allowed.
*** CATTLE PENNING ***
2)
Each team has 3
head of numbered cattle to cut out of herd.
Cattle can only be cut from herd and removed between 2 barrels.
3)
No more than 4
head of cattle can be past barrel line at one time.
4) Undesignated cattle must be returned to 1/3 herd area
before contestants’ time is stopped.
5)
Only one person
in herd at a time.
6) Time limit is 3 minutes. Warning whistle will blow 30 seconds before
time ends.
7)
NO LESS THAN 3
HEAD MAY BE PENNED BEFORE 30 SECOND WHISTLE.
AFTER WHISTLE, CONTESTANTS MAY PEN 3 HEAD OR LESS. 60 second penalty assessed per animal
not penned.
8)
Judge’s decision
is final.
*** TEAM
SORTING ***
2) Drawn number will be given as starting flag is dropped
3) Contestants cut cattle in consecutive order within 2-minute
time limit
4) Any wrong-numbered cattle across line or any cattle
that come back across line, will receive a “No-Time”.
5) There will be only one person in the herd at a time
6) Judges’ decision is final
*** COW MUGGING
***
4)
Designated cow
cannot be roped until it clears the barrels
5)
If designated cow
gets back over line before being roped it is a “No Time”
6)
As soon as cow is
headed, other two riders can dismount and get a hold of the cow. Header cannot assist in any way except to
just hold cow. Header cannot drag, trip,
choke, or anything other than just hold the animal.
7)
Illegal head
catch cannot be dallied
8)
Once cow is under
control, rope must be free of the saddle horn.
Header can dismount and assist other teammates on ground
9)
As soon as cow is
down, tie any 3 feet so it remains tied for 6 seconds
10)
Time limit is 3
minutes
11)No loop limit.
As many loops as necessary to catch cow by head is allowed
*** LIMITED
BRANDING ***
24. Any cattle called for are yours. Arena directors have the final say on any
disputes. Judge’s decision is final.
APPLYING TO ALL EVENTS: Undue roughness and/or abuse of horses and/or
cattle will be cause for disqualification.
Any unsportsmanlike conduct will be cause for disqualification. Decision of judges and MRM Board members are
final.
Three Man Team Event Open To All (no double
entries)
1)
Entry fee will be
$450/Team
2)
Entries will
close
3)
Events will
be: Cattle Penning, Ranch
Doctoring, and Branding
FASTEST COMBINED TIME WILL FINISH 1st,
ie. Teams who complete all
3 events will place higher than teams who only completed 2
events. Teams who completed 2
events will place higher than teams that only completed 1 event.
*** CATTLE PENNING ***
2) Each team has 3 head of numbered cattle to cut out of
herd. Cattle can only be cut from herd
and removed between 2 barrels.
3) No more than 4 head of cattle can be past barrel line
at one time.
4) Undesignated cattle must be returned to 1/3 herd area
before contestants’ time is stopped.
5) Only one person in herd at a time.
6) Time limit is 3 minutes. Warning whistle will blow 30 seconds before
time ends.
7) NO LESS THAN 3 HEAD MAY BE PENNED BEFORE 30 SECOND
WHISTLE. AFTER WHISTLE, CONTESTANTS MAY
PEN 3 HEAD OR LESS. 60 second penalty
assessed per animal not penned.
8) Judge’s decision is final.
*** RANCH DOCTORING ***
6)
None of the herd
cattle can leave the herd 1/3 of arena
7)
Header cannot
throw loop until cow has entered far 1/3 of arena and cow must be headed in far
1/3 of arena
8)
Designated cow
cannot return to herd 1/3 of arena once through barrels
9)
Legal head
catches only (neck or neck and 1 front
foot ok)
10)
Illeagl head
catch cannot be dallied
11)
12)
Designated cow
can be heeled in the far 1/3 or middle 1/3 of arena
13)
Vet leaves horse
after cow is heeled
14)
Vet then sets
ropes on both front and hind feet. Then
places mark on cow between eyes and raises arms to signal end of work.
15)
Time starts when
rider cross line dividing far 1/3 of arena and middle 1/3 of arena
16)
There will be a 2
minute time limit
17)
Judge’s decision
is final.
***BRANDING***
PENALTIES:
60 second penalty assessed for each infraction of above
rules
PLACEMENT OF
BRAND:Tip of the iron must be 6 inches back from the shoulder blade and not
more than 2 to 4 inches from the backbone.
Brand shall be perpendicular to the backbone and must be clean and
readable. Brand must be placed on RIGHT
SIDE (rib iron) of the calf.